﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Furiant.Figment.Items.Lootable;

namespace Furiant.Figment.Agents.Inventory
{
    public interface IInventoryOverflowTrap : IEnumerable<ILootable>
    {
        int Count { get; }

        void Add(ILootable item);
        bool Remove(ILootable item);
    }
}
